Unity editor tools
from 200 € from 140 €Editor windows, inspectors and little automations that take the boring clicks out of your day.
- Level and art pipeline tools
- Inspectors and editor windows
- Import, setup and cleanup scripts
Launch Offer: 30% off all prices until 30 October 2026. The new prices are already shown.
Editor windows, inspectors and little automations that take the boring clicks out of your day.
That one thing your game needs. A first-person controller, an interaction system, a car that actually drives.
Something's broken and you don't know why? Send it over, I'll dig in and fix it.
HLSL shaders for Built-in and URP, written by hand so you can still read them later.
Props modelled in Blender and textured in Substance Painter, ready to drop into Unity.
Got an idea that doesn't fit the boxes? A witchcraft project? Robbing a bank? Say no more, ask anyway. If I'm not the right guy, I'll say so.
Proof
Anvil CSG is my brush-based level editor, like Hammer or TrenchBroom but inside Unity. Every window, tool and bit of mesh code in it is mine. So yeah, I can probably build the thing you need too.
See Anvil CSG →
I usually give a fixed price once I know what you need, so there are no surprises.
Fill in the form or just email me. A few lines is plenty.
I come back within a day with questions or a short plan and a fixed price.
You get a build or a short recording after each part, so you're never guessing.
Source code, short docs, a video walkthrough and two weeks of free bug fixes.
I'm a writing person, not a meetings person. We sort everything out over email or Discord, so it's all there to scroll back to. You get test builds and short recordings as I go. Need a quick back-and-forth? We just chat on Discord.
I usually answer within a day (Croatia, CET).
A few lines are enough. I'll reply by email. You can also write straight to simon@2yeet.com.
Hrvatski? Može, pišite na hrvatskom.