
Hi, I'm Simon. I make Unity tools (and someday games) in Croatia, under the name 2Yeet.
Current project
Anvil CSG
Build levels with brushes, the Hammer way, right inside Unity. The free beta is out, give it a spin.
Already a client? Open your project →
From the blog
All posts →
Anvil CSG 1.0 is out on the Unity Asset Store
Anvil CSG 1.0 is out. The full version of my brush-based level editor for Unity, with terrain, decals, brush prefabs and level optimization.
I made a daily puzzle game: Burrow
Burrow is a small daily puzzle you play in the browser. Point a bunny, drop a few arrows and eat as many carrots as you can.
What people say
All reviews →About
I'm Simon, one guy in Croatia. 2Yeet is just the name I put on the stuff I make.
I do the whole thing myself: code, shaders, 3D models, textures, even this website. I've been in Unity since Unity 3, back when realtime shadows cost you a Pro license.
Code
Unity
Engine and editor tools
C#
Gameplay, tools and editor scripting
HLSL
Shaders
CSS
Web styling and layouts
3D & design
Blender
3D modeling and rendering
Substance Painter
3D texturing
Affinity Designer
Logos and graphic design
Affinity Photo
Photo editing
Contact
Questions, bugs, or just want to say hi? Email or Discord, whatever's easier. Want to hire me? I'm booked for a while, but you can still ask.
Right now: Working on Shaders
